The following commands are entered into the chat window. Most are considered "cheats" and require permission on the server before use.
BreatheDeep
Increase a player's jump height and movement speed.
BreatheDeep <ID> <JumpHeight> <MoveSpeed>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
JumpHeight | Integer | Amount to add to jump height. |
MoveSpeed | Integer | Amount to add to movement speed. |
Example:
/cheat BreatheDeep 0 20 500
ControlBuildings
Claims all structures around the player to them.
ControlBuildings <ID> <Radius>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Radius | Integer | Area around the player. |
Example:
/cheat ControlBuildings 0 300
FoodForThought
Shows a list of all players including their steam ID and map XYZ coordinates, which can be used with the NoGlues teleport command.
FoodForThought <ID>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Example:
/cheat FoodForThought 0
GameOverMan
Damages player.
GameOverMan <ID> <Damage>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Damage | Integer | Amount of survival damage. |
Example:
/cheat GameOverMan 0 9999
MedievalMan
Gives the player NumStacks of all functional ammo types with PerStack in each.
MedievalMan <ID> <NumStacks> <PerStack>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
NumStacks | Integer | Number of stacks to spawn. |
PerStack | Integer | Number of items per stack. |
Example:
/cheat MedievalMan 0 1 999
ModifyThePhaseVariance
Sets current progression level of the player, which affects how many bots you can have.
ModifyThePhaseVariance <ID> <Level>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Level | Integer | Player's progression level. |
Example:
/cheat ModifyThePhaseVariance 0 3
NoGlues
Teleport a player to map location XYZ. Converts from map coordinates to world coordinates automatically.
NoGlues <ID> <X> <Y> <Z>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
X | Integer | X coordinate |
Y | Integer | Y coordinate |
Z | Integer | Z coordinate |
Example:
/cheat NoGlues 0 256 200 14
OperationCWAL
Sets the base damage of the player's currently equipped weapon.
OperationCWAL <ID> <Damage>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Damage | Integer | Base damage amount. |
Example:
/cheat OperationCWAL 0 9999
Ophelia
Calls an environmental event in the world.
Ophelia <Index>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
Index | Integer | Environment event index, or -1 for a list. |
Example:
/cheat Ophelia 2
PowerOverwhelming
Sets the player's energy to full.
PowerOverwhelming <ID>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Example:
/cheat PowerOverwhelming 0
RadioFreeZerg
Spawns a pirate raid for a player.
RadioFreeZerg <ID> <Delay> <Level> <Number>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Delay | Integer | Amount to delay before the Pirate raid begins. |
Level | Integer | Level of raiding pirates. |
Number | Integer | Number of pirates in the raid group. |
Example:
/cheat RadioFreeZerg 0 15 100 12
ResetPlayer
Respawns the player in a new pawn.
ResetPlayer <ID>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Example:
/cheat ResetPlayer 0
ShowMeTheMoney
Gives the player an item or stacks of an item, based on the item ID. The item ID index changes every time the server restarts or a game is loaded, so you will need to get a new index list for the correct IDs.
ShowMeTheMoney <ID> <NumStacks> <PerStack> <ItemID>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
NumStacks | Integer | Number of stacks to spawn. |
PerStack | Integer | Number of items per stack. |
ItemID | Integer | ID of the item to spawn, or -1 for a list. |
Example:
/cheat ShowMeTheMoney 0 2 999 128
SomethingForNothing
Increase a player's stat.
SomethingForNothing <ID> <Value> <StatIndex>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Value | Integer | Amount to add. |
StatIndex | Integer | Index of the stat class. |
Example:
/cheat SomethingForNothing 0 10 5
StayingAlive
Sets the player's health to full.
StayingAlive <ID>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Example:
/cheat StayingAlive 0
TheGathering
Gives the player an item based on its classname.
TheGathering <ID> <Classname> <Count>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Classname | Integer | Item classname. |
Count | Integer | Number of items to spawn |
Example:
/cheat TheGathering 0 Resource_HardenedSteel_C 999
Thereisnourflevel
Resets the player's inventory to default settings.
Thereisnourflevel <ID>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Example:
/cheat Thereisnourflevel 0
UpUpDownDown
Spawns a friendly bot for player.
UpUpDownDown <ID> <Type>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Type | Integer | Type of bot.
|
Example:
/cheat UpUpDownDown 0 2
WarAintWhatItUsedToBe
Gives the player all armor and weapons of a certain type.
WarAintWhatItUsedToBe <ID> <Type>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Type | Integer | Type of armor and weapons.
|
Example:
/cheat WarAintWhatItUsedToBe 0 14
WhatsMineIsMine
Resets the player's tutorial.
WhatsMineIsMine <ID>
Cheat: Yes
Arguments:
Name | Type | Description |
---|---|---|
ID | Integer | Player's steam ID or 0 for self. |
Example:
/cheat WhatsMineIsMine 0